3D Artist SpaghetMeNot has shared a cool wall generator made with Geometry Nodes and Decimate Modifiers, turning painted mask into high-res geometry islands for stone bricks.
This amazing stone high-poly mesh generated from white parts of the texture showcased by 3D Artist SpaghetMeNot looks like real Geometry Nodes witchcraft. Not only it looks impressive but immediately sparks a dozen ideas where with some adjustable parameters and world-scale topology, this setup could be incredibly useful: custom stone paths, structures, and more.
According to the developer, it primarily consists of Geometry Nodes and Decimate Modifiers:
Following these instructions, several artists have also shared their own takes on this stone wall generator:
Currently, SpaghetMeNot is still working on the generator, tidying up and adding functionality before making it publicly available. If you have any specific use case in mind, let the artist know to make sure most use cases are covered.
In the meantime, follow SpaghetMeNot on X/Twitter for updates and details on this tool, and check out their Gumroad for more Blender content. Don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Instagram, Twitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.