3D Artist Hiroyuki Akasaki has showcased an impressive skirt rig made with Maya's Bifrost plug-in.
3D Artist Hiroyuki Akasaki once again surprised us with their skills, showcasing an impressive natural skirt/curtain rig made with Bifrost, Maya's visual programming environment for building custom effects.
"This kind of technique is good because it's light and easy, but if you add too much stuff it ends up becoming heavy, so you end up thinking 'Why not just use Cloth?'", commented the artist.
If you're interested in rigging with Maya, check out Hiroyuki Akasaki's custom node for bone dynamics, supporting 3 types of colliders and working in real-time, available on GitHub:
In the past, the artist has also shared a series of amazing animation experiments including soft body meshes interactions and rigs made with Bifrost along with node setups for other artists to recreate. Have a look at some of them:
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