logo80lv
Articlesclick_arrow
Professional Services
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
Order outsourcing
Advertiseplayer
profile_loginLogIn

Check Out This Resident Evil Clone Made In Godot

Aydan Watkins showcased some progress on the project, which could serve as a foundation for other survival horror games.

Aydan Watkins, known for creating mods for the original Resident Evil games, is currently developing his own Resident Evil engine with Godot.

Although the project still uses ripped models and incomplete animations, which is normal at this stage of development, Aydan is currently focused on finishing and polishing the core gameplay to an acceptable level. The developer also shared that this project can then be used as a foundation for many other survival horror games.

It's really exciting seeing people putting their own spin on the classic Resident Evil style, so check out some Godot-powered Resident Evil progress below:

Follow Aydan Watkins on X/Twitter for development updates on this project and join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitterLinkedInTikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 1

  • Chirkov Nikolai

    Wow RE 2 is my favorite part of series

    0

    Chirkov Nikolai

    ·6 days ago·

You might also like

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more