If I Was A Worm is exactly what the title suggests.
If I Was A Worm is a work-in-progress, chill Sokoban-style puzzle game from developer arussellsaw, where players take on the role of a worm and solve puzzles by overcoming various obstacles.
In this Godot-powered game, players use the worm's long, flexible body to solve a variety of puzzles while navigating the underground world it calls home.
arussellsaw
Some puzzles involve recruiting additional helpers by splitting the worm in half, while others focus on carefully guiding a fragile egg across dangerous terrain. Players can also take a break to solve a jigsaw puzzle; the variety of challenges the game offers is truly endless.