How PUBG: BATTLEGROUNDS Became a Co-Op Heist Game With PAYDAY
01 June 2026 - PUBG STUDIOS’ Gi Hwan Park and Starbreeze Entertainment’s Tobias Remmers discussed how the teams adapted PAYDAY’s co-op heist gameplay, class roles, stealth systems, AI, and mission structure into PUBG: BATTLEGROUNDS.
External Game Dev Partner Room 8 Group Appoints Juanita Draude as New CEO
29 May 2026 - Room 8 Group has appointed Juanita Draude as CEO, marking a new phase of growth for the external game development partner as it focuses on integrated, technology-driven production.
Rouge Studios Expands Beyond Mocap With New Facility and Full Production Pipeline
18 May 2026 - The newly rebranded studio positions itself as a full-service cinematic co-development partner, unifying performance capture, scanning, VFX, and engine-ready delivery under one roof.
When Optimization Stops Working: Inside the Switch Port of Secret of the Mimic that Required Rewriting the Engine
14 April 2026 - Devoted Studios breaks down how memory, loading, and engine limitations forced a shift from just optimization to deep architectural changes during the Switch port of Five Nights at Freddy's: Secret of the Mimic.
Delivering Unique Art as Long-Term Partner, Not Just Outsourcing Studio
09 April 2026 - Rodrigo Carneiro, CEO of the Diorama Digital art studio, discussed what makes Brazilian artists special, how it operates as a long-term partner rather than just a vendor, and how it handles business development and visibility in overcrowded markets.
The Hype Chamber: Unreal Engine Sample for Broadcast & Live Events
25 March 2022 - Epic Games shows how to design, develop, and play out animation elements for an esports show.
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