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Counter-Strike 2's Volumetric Smoke Recreated In Unreal Engine 5

Take a look at the realistic and stylized versions created by More VFX Academy.

One of the revamped features in Valve's iconic first-person shooter was the smoke grenade effect, which can interact with the environment and respond to lighting, gunfire, explosions, and other gameplay events. Since then, it has become a fairly popular Counter-Strike 2 element to recreate using different engines, and we even shared several attempts in Unity and Unreal Engine 5 on 80 Level.

The More VFX Academy team has also recreated the iconic CS2 smoke effect in Unreal Engine 5, producing two versions: an ultra-realistic one and a stylized version with an artistic touch. The developers utilized the Flood Fill algorithm to ensure space filling within the environment and incorporated realistic interactions with bullets and grenades, just like in the game.

More VFX Academy also shared plans to break down the entire process and make the project files available for free. Stay tuned by following it on LinkedIn and see more of More VFX Academy's VFX stuff below:

Also, join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

30 hand sculpted veins and burn scars all contained within one Multi-Alpha brush.

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