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Create Slime & Water Effects in EmberGen with This Tutorial

JangaFX shared a new lesson on making the slime effect based on the smoke visualization.

JangaFX, a studio specializing in real-time 3D simulation solutions, showcased a new tutorial on creating slime in EmberGen.

In the video, the artist creates the slime effect in the software by making "super-heavy smoke," which immediately sinks down. He also tweaks such settings as dissipation and diffusion so that the smoke slows down as it moves.

The creator suggests using the slime effect to visualize lava or create a character model walking across a landscape in watery mud. He explains that if you remove the diffusion of the velocity and reshape the material, you can get a cool fake water effect:

Before, JangaFX shipped a series of upgrades for its entire collection of VFX tools, including EmberGen, a fire and smoke simulation software, LiquiGen, a node-based fluid simulation application, and GeoGen, a generation tool for creating 3D landscapes and planets in real-time.

The studio has plenty of useful tutorials on creating appealing visual effects in the named software:

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This project includes assets, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

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