You know we love water simulations, and this will never change as long as there are talented artists like Sebastian Schaefer, who revealed Storm HydroFX, a standalone app featuring a new GPU-based FLIP fluid solver, with Jeremy White presenting the simulations and renderings.
The tool was built on the Storm particle simulation program, designed for Windows on NVIDIA's GPUs.
You can import geometry in Alembic or OBJ formats and use them as emitters, colliders, forces, "or any combination thereof."