logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Deep Sea Water Shader Made in Blender Cycles

The creator considers sharing a breakdown of the project in the near future.

3D Technical Artist and Programmer Kris Bettini continues the series of outstanding Blender-made projects with yet another beautiful piece. This time, the artist presented a murky and blurry deep sea water shader made in Blender Cycles that makes the surface look like it is located several hundred meters below sea level. The creator also considers releasing a comprehensive breakdown of the project that would explain how the shader was set up and thinks of making a real-time proprietary render engine for this shader in the near future.

You can check out more of Kris' projects here. Also, don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

100% procedural material made in Substance Designer.

Error
(2000-0001)

Join discussion

Comments 0

    You might also like

    A Week After "Basically Announcing" Minecraft 2, Notch Basically Cancels It

    Instead, he and his team will focus on the previously-announced retro-style roguelike.

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.
    • Kitbash Brushes for Concept Art
      by Mels Mneyan

      1500+ high resolution Kitbash Brushes for Photoshop. Make your concepts Easier and Faster!

    • 150+ Hard Surface Prop Alphas
      by Mels Mneyan

      Error
      (2000-0001)

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×