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Dissolving Meshes in UE5 With the Dynamic Fracture Setup

Amit Mehar demonstrated the results of yet another Unreal Engine 5 experiment.

3D Artist and Unreal Engine enthusiast Amit Mehar, who just recently showcased a cool experiment with a snow setup and a dynamic system, has demonstrated one more awesome project created with Unreal Engine 5. This time, the artist showed a neat way of dissolving static and pre-fractured meshes using the dynamic fracture setup. According to the creator, with this setup, it is possible to correctly simulate broken pieces of a mesh because "the clustering happens at runtime".

And here's the artist's previous Unreal Engine 5 experiment:

Click here to check out more of Amit's awesome experiments. Also, don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more. 

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