Have a look at some early prototypes of levels from the game.
You know we love behind-the-scenes shots. Check out footage providing a look at an early stage of Spider-Man development. The video, shared by Shane Canning via Twitter, shows some really blockouts from Raft and Fisk Tower. You can see how the team played with shapes to get the right flow and then added final details.
Also, check out a video comparing early designs and the final results. In the end, the team changed menus, tweaked upgrade options, and played with combat to get a more appealing result.
And here's another video showing an early prototype of web-swinging mechanics:
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