Create Uncharted/Horizon Zero Dawn-style climbing mechanics with a custom Blueprint-driven climbing system and 71 animation sequences.
After eight months of hard work, Senior Unreal Engine Developer Artem Chaika has finally presented Multiplayer Climbing System, a brand-new plug-in for Unreal Engine 5 that lets you easily set up Uncharted/Horizon Zero Dawn-style climbing mechanics for your multiplayer games.
Requiring just a few minutes to set up, this Blueprint-driven add-on comes with a fully network-replicated climbing system, eight directional transitions, and 71 animation sequences, offering a comprehensive solution for creating climbing mechanics. The plug-in has been verified on the engine's Third Person template and is compatible with Unreal Engine 5.3.
Features:
- Fully network-replicated climbing system.
- Free hang and with legs versions.
- 8 directional transitions.
- Edge movement.
- Over cover transitions.
- Automatic top climb edge detection and climb.
- Automatic down climb point detection from standing on top and transition to climb.
- 53 transition root motion montages (71 animation sequences in total) included.
- 2 minutes 30 seconds setup time.
- 100% Blueprint.
You can learn more and get the add-on via the UE Marketplace. Don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Instagram, Twitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.