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Elaborate Sonic Run VFX on Simple Geometry Made in Blender

Justin Wallace shows the power of effects.

If you look at the upper part of Justin Wallace's latest VFX study, you might think that this effect of Sonic's signature run animation is extremely complicated, and while it might be true for the image itself, the geometry behind it is surprisingly simple and static.

As you can see in the video, the VFX is put on a stationary cone with some shapes behind it that represent the movement's "tail." The dynamics of the animation are achieved through clever lines and camera shaking – a really neat technique.

If you want to see Shadow The Hedgehog in Wallace's hand and other fantastic works, visit his ArtStation and don't forget to check out our interview, where he talked about his beautiful stylized house, explaining surface and object tiling and demonstrating the work on materials and shaders.

You can also find some cool Sonic art on our pages, including its classic physics recreated in Godot, a Looney Tunes-like animation, and a detailed rig.

Join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

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