Epic Online Services Released a New Plugin for Unity
Various Epic Online Services got easier to implement with this new update.
For those who don't know, Epic Online Services is an open and modular set of online services for game development. It gives users the opportunity to access services like voice chat, achievements, matchmaking, live ops, and more. Game services support all platforms, all stores, and all identity services on the engine of your choice.
Yesterday the team behind the project released a new plugin for the Unity engine which makes integrating Epic Online Services easier than ever before. The plugin was developed by PlayEveryWare and is open source to edit and extend. Developers can install the UPM package, which includes the Epic Online Services SDK, via the Unity Package Manager and integrate and manage services here.
Another feature that simplifies the Epic Online Services workflow is the online subsystem (OSS) introduced alongside with recently announced Unreal Engine 4.27. It includes integration of the SDK and access to Epic Online Services tools and interfaces directly within Unreal Engine.
Supported Features for Both Plugins:
- Overlay
- Achievements
- Auth
- EOS Connect
- Friends
- Leaderboards
- Lobbies
- P2P
- Player Data Storage
- Sessions / Matchmaking
- Stats
- User Info
- Title Storage
- Voice
You can learn more about the plugins here. Also, don't forget to join our new Reddit page, our new Telegram channel, our Discord, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.