How did you do the reflections on the water surface?
For those bashing EA..... Any old-schooler will tell ya, EA is not some great company. Yeah, they've released some great games, but the bottom line is they're the fabled 'corporate giant' out to make money and eliminate competitors. Been that way since the early 80's. Another victim of EA you might have heard of, the Wing Commander series (Privateer as well). If they can't rush out better games than you, they'll buy you out and kill your franchise.
Looking for someone write my java assignment here are Expert assignment helpers are well efficient and capable of creating unique assignments for college or university students with java assignment help. https://www.allassignmenthelp.com/java-assignment-help.html
Russian studio BattleState Games (subdivision of AbsolutSoft, which created Contract Wars) has recently revealed its amazing new online shooter Escape from Tarkov (EFT). The Game features some online fighting between various international factions, loot, lots of cool guns and beautiful abandoned buildings. The game is being created with Unity 5 and it looks absolutely amazing: the lighting, the animations, the texture quality is top notch. In a recent interview with the Russian website vc.ru, the developers talked a little about the development and their choice of engine.
We did not have much choice really. With Contract Wars we’ve got a lot of experience working with Unity, so we continued to work with this engine. We’re not aiming to build a browser version of EFT. We want to move beyond Contract Wars and make something different. With Unity 5 we had to do a lot of modifications though. We’ve created our own shaders, added animation modules, created new effects system, upgraded the sound. It’s great to know that Unity is so flexible. You can do a lot with this technology, but it does require a lot of effort from the developers and engineers.
Nikita Buyanov, Battlestate Games
The game is being created by a small and dedicated team of 30 people, who are hard at work to prepare the whole project to an upcoming beta-test in early 2016. There will be a ton of game modes and some very neat game mechanics. Check out the video to get a general idea of this game.