We did not have much choice really. With Contract Wars we’ve got a lot of experience working with Unity, so we continued to work with this engine. We’re not aiming to build a browser version of EFT. We want to move beyond Contract Wars and make something different. With Unity 5 we had to do a lot of modifications though. We’ve created our own shaders, added animation modules, created new effects system, upgraded the sound. It’s great to know that Unity is so flexible. You can do a lot with this technology, but it does require a lot of effort from the developers and engineers.
Nikita Buyanov, Battlestate Games
The game is being created by a small and dedicated team of 30 people, who are hard at work to prepare the whole project to an upcoming beta-test in early 2016. There will be a ton of game modes and some very neat game mechanics. Check out the video to get a general idea of this game.
Source: vc.ru