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Experiment With These Settings In Unreal Engine 5 For Stylized Foliage

Check out Justin Wallace's Ghibli-like stuff.

Justin Wallace

Justin Wallace, with whom we discussed his approach to a painterly environment inspired by Ghibli and miHoYo last year, has shared a quick tip for stylized games that don't require precise, realistic GI, jokingly referring to it as Fortnite style.

Justin's on a mission to become the master of Ghibli trees for games, and his journey continues with TREEBOX for Blender, the ultimate collection of nature toolkits designed for game developers and artists. With versatile generators for trees, pines, ivy, and canopies, TREEBOX simplifies the creation of both realistic and anime-inspired nature assets and saves hours of manual work.

TREEBOX lets you create a diverse range of trees with customizable features such as branch splitting, leaf scattering, normal smoothing, and volume generation, offers a library of materials, game-ready mesh conversion, and more. TREEBOX 1.2 has just dropped, featuring an easier installation process, tapered branches, canopy modeling, the ability to drag branches down, switching between spawning modes, leaf collections, and more.

You can purchase it by clicking this link and visit Justin Wallace's ArtStation page for more stylized foliage.

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