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Fantastic Recreation of Seter MD's Ghibli-Style Water Effect Made in Unity

Maciej Hernik showcased this mesmerizing shader.

Game Artist Maciej Hernik presented this stunning water shader, drawing inspiration from the well-known Ghibli-style setup by 2D Animator and Motion Designer Seter MD.

Created in the aesthetics of Studio Ghibli's legendary animated film Spirited Away, Hernik's demo accurately captures its charming vibes. The artist created this real-time demo using Unity. Here you can find more examples of using the shader and take a look at the reference from the iconic animated movie.

Check out Seter MD's water setup created using After Effects:

Before, the author of "The Unity Shaders Bible", Fabrizio Espindola, also unveiled his take on Seter MD's water effect, recreating it using the mentioned game engine:

Earlier, Maciej Hernik joined 80 Level to discuss the details of his stylized scene, Floating Islands, and covered creation of the shaders for grass, trees, and water, Volume Overrides, asset texturing, and more:

Visit the artist's ArtStation page and don't forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

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