Their website does say that you can pay per image at $1 per image. I am in the opposite boat though. I could see this having a very significant effect on photogrammetry but I would need to process a few thousand images at a time which would not be very feasible with their current pricing model
To the developers. A very promising piece of software for a VFX supervisor like me. BUT, please reconsider your pricing tiers and introduce a per-image price. We are a pretty large facility, but I can only imagine needing about 1-10 images a month at the very most. It's like HDRI's - we buy them all the time, one at a time. They need to be individually billed so a producer can charge them against a particular job.
Check out Eddie – a combination of fluid solver, volumetric compositing tool and unbiased physically based volume renderer. It does some very pretty things.
One of the biggest surprise announcements at SIGGRAPH 2017 was the introduction of the new VFX product Eddy. It’s a plugin for NUKE, which helps with fluid and smoke simulation for film and video. Words don’t really do it justice, so just, give a couple of minutes to this video we’ve got on SIGGRAPH.
One of the biggest advantages of this tech is the speed. It’s lighting fast, doing some incredible effects, which you can use anywhere you want (except for real-time implementation in games). Eddy is a combination of fluid solver, volumetric compositing tool, and unbiased physically based volume renderer. It relies entirely on the GPU, has an “extensive C and Python API”, and an “optimised scripting language”. We have no prices yet, but it’s safe to say this is not the technology for individual users. However, if you are running a video production and want to spice your image a little bit, I don’t see any reason for not calling VortechsFX right now and check if it’s available. Some lucky companies already had the chance to check out this VFX wonder from New Zeland.
You can find some more stuff at the VortechsFX’s Vimeo channel. In the meantime, we’re working on an interview with the team and hopefully will show you more of this tech’s potential soon.