logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in

Inside Framestore's VFX Work On Netflix's One Piece Season 2

15 June 2026 - Let's take a closer look at how the beloved reindeer's highly anticipated debut was made.

#News#VFX

Download Over 35 Completely Free VFX Textures

15 June 2026 - DAVFX's collection is suitable for commercial use.

#News#Marketplace#VFX

How to Create Dynamic Tentacle and Rope Simulation Inspired by Returnal

11 June 2026 - Adiyar Aidarbekov told us about his GPU tentacle and rope simulation inspired by Returnal, showing the Niagara workflow in Unreal Engine and explaining collision setup.

#Interviews#Unreal Engine#VFX

Learn Everything about 2D & 3D VFX in VFX Apprentice's Ultimate Bundle

03 June 2026 - Over 230 hours of materials are available with a 20% discount.

#News#Marketplace#VFX

This Course Helps You Build Portfolio-Level VFX With Houdini & EmberGen

01 June 2026 - Dive into fire, smoke, splashes, and groundbreaking simulations with Diana Simonyan in a focused 8-week training program.

#News#Marketplace#Houdini#VFX#EmberGen
Built for the Game & Digital Art Industry
Get Our Media Kit

The CGI Magic Behind Remarkably Bright Creatures' Octopus Character

28 May 2026 - Watch the breakdown and hear from Untold Studios' Senior VFX Supervisor Chris Ritvo about how it all came together.

#News#VFX

Artists Share Behind-The-Scenes Of Gameoverse Animated Series

25 May 2026 - The pilot of Glitch Productions' new show is out.

#News#Animation#VFX

How Geology and VFX Helped Rebuild Prehistoric Earth for The Dinosaurs

22 May 2026 - Lux Aeterna discusses how satellite datasets, geological projections, and cinematic VFX techniques were used to recreate prehistoric Earth for Netflix’s The Dinosaurs.

#Feature#VFX

Rouge Studios Expands Beyond Mocap With New Facility and Full Production Pipeline

18 May 2026 - The newly rebranded studio positions itself as a full-service cinematic co-development partner, unifying performance capture, scanning, VFX, and engine-ready delivery under one roof.

#News#VFX#Cinematics#Co-Development

Real-Time High-Fidelity LiquiGen Simulation In UE5 With ZibraGDS Compression

14 May 2026 - Jason Key tested Zibra AI's newest plug-in.

#News#Unreal Engine#VFX#LiquiGen

Subscribe to newsletter

Don't miss our weekly newsletter

icon
essential

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more