logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Fluid Flux 3 For UE5 Is Almost Here

Krystian Komisarek has unveiled yet another addition to the upcoming major plug-in update.

Throughout the year, we've been keeping an eye on Krystian Komisarek's progress with the major upgrade of his popular Fluid Flux 2D shallow water simulation system for Unreal Engine 5, and it looks like the wait is almost over.

Along with the latest teaser for a new SDF generator for spline meshes, the developer announced that Fluid Flux 3.0 will be released this month. Follow Krystian Komisarek on X/Twitter to stay updated and take a look at the entrance to the underwater world and some known new Fluid Flux features, including improved coastline shading, new Gerstner waves, realistic-looking raindrop splashes, ripples, particles, and underwater lighting capabilities:

Get the latest version of Fluid Flux over here and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitterLinkedInTikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more