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Fluid Flux 3 For UE5 Is Almost Here

Krystian Komisarek has unveiled yet another addition to the upcoming major plug-in update.

Throughout the year, we've been keeping an eye on Krystian Komisarek's progress with the major upgrade of his popular Fluid Flux 2D shallow water simulation system for Unreal Engine 5, and it looks like the wait is almost over.

Along with the latest teaser for a new SDF generator for spline meshes, the developer announced that Fluid Flux 3.0 will be released this month. Follow Krystian Komisarek on X/Twitter to stay updated and take a look at the entrance to the underwater world and some known new Fluid Flux features, including improved coastline shading, new Gerstner waves, realistic-looking raindrop splashes, ripples, particles, and underwater lighting capabilities:

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The second volume of Hard surface alphas originally sold as a set of 350 alphas but currently includes 390 alphas + 6 trim brushes.

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