You can use MatMADNESS' pack freely under the MIT License.
This is an incredibly generous and impressive contribution that pushes Godot forward in a big way. A 3D Artist known as MatMADNESS has released a set of shaders designed to create realistic humanoid characters in Godot Engine, supporting version 4.5 and likely compatible with 4.4 as well. The project comes with example models and a basic model visualizer, making it easy to jump in and start experimenting right away.
Currently available shaders include skin, eye, and eye wetness. Please note this is a work in progress and is not actively maintained, so updates may be infrequent or may not happen at all. It's recommended to treat these shaders as a starting point for your own project, modifying them as needed to fit your specific requirements.
The Human Shaders and all associated resources (everything inside the "HumanShaders" folder) are licensed under the MIT and CC BY 4.0 Licenses.
MatMADNESS
MatMADNESS
MatMADNESS
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