Well, small/medium intuos pro is way cheaper that iPad Pro + pencil... just saying... And it works better with ZBrush...
It might ultimately be proof of concept now, but the point of showing a low-count bounce raytracing that still looks decent especially after denoising gives us a nice roadmap on the future. Maybe given time, we will move to this as the new standard or at least a probable alternate to baked lighting.
Fuck you I'm stuck in some bullshit game some dickhead thought would be exciting.
Renhui Yang has shared a free pack of lightweight and easy-to-use Substance materials. The surfaces can be used in Unreal Engine 4, Substance Painter, Substance Player and Unity 5.
This pack includes 9 .sbsar materials:
- Cracked Wallpaper
- Ceramic Tiles
- Rough Leather
- Smooth Leather
- Parquet Floor
- Log Wood
- Book Hardcover