I have being working in the AAA industry for tha last 3 years and the crunch is what is forcing me to find something else to do in life even if I love 3d. Some places may be more respectful with their employees but in my experience the crunch is even calculated in advance cause they know the workers will accept that. Some people is very passionate and don´t mind to do it and that is fine but a lot of people have families and they want to build a healthy environment with them or other goals outside the working ours. Not to mention non-payed overtime and other abuses I faced. Hope this industry fixs this problem.
Those tilesets are sexy. Seeing new tilesets is like getting introduced to a new lego set.
Travis Davids is a 3d artist from South Afriсa, who builds some awesome stuff and eagerly shares his knowledge with the community. He’s got tutorials and a lot of freely available packs for users. Most recently his Photogrammetry Rock Pack TOOLKIT got some love on the social media and we’ve decided to feature it here.
Basically, you can grab it from Cubebrush and Gumroad. The pack contains 9 photogrammetry scanned rocks, 7 custom rocks that were created by combining rocks together, 9 rock alphas, 1 IMM ROCK BRUSH that contains the high poly of each scanned rock. You also get 2 tutorials, showing you how to make something interesting out of these elements. The tutorial shows, how to quickly unwrap and texture these rocks with Substance Painter. To make the whole thing work, you really need to buy ZBRUSH 4R8. Travis also promices to add all the other rocks he will scan here for free.
These rocks will work for close-ups, mid-range and long range shots. The standard photogrammetry rock texture is mostly good for mid to long range. Not sure you’ll be able to use these for game environments, but it will definitely work for CGI projects.