We love interesting mechanics and cute showcases, and game designer Friedemann, who created the relaxing sandbox SUMMERHOUSE, has shared an exciting small new piece demonstrating soft-looking grass.
Gently swaying to the wind, it bursts in a firework of blades when the character cuts it, trying, I assume, to fulfill the task of mowing the lawn.
I am not sure where this little project will go, but it will definitely be as great and creative as Friedemann's other works.