logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Game Developer Turned Unity's 2D Tilemaps Into Fully 3D

Looks nice for a StarCraft-style project.

A Reddit user named nodoxi demonstrated his custom version of Unity's 2D Tilemaps, revealing some details about his approach, which makes them appear 3D. Nodoxi shared a screenshot of the Rule Tile editor with GameObjects and mentioned that all mesh parts are merged into one to improve rendering efficiency.

For the 3D pieces, nodoxi used a shader with tri-planar mapping and two textures (one for the upper rocks and one for the bottom). The snow is just a regular tilemap.

Take a look at some screenshots below:

nodoxi

nodoxi

nodoxi

Sure, optimization is a big concern with this workflow, but the developer mentioned that the map isn't very large and the polygon count is low. However, he sees room for improvement and is considering breaking it into chunks.

For more details, check out the original Reddit post. If you're interested in the project nodoxi used these tiles for, you can wishlist Crimsonwood, a roguelike top-down shooter set in a cursed national park, here.

If you're looking for a nice Unity 3D tilemap tool, we recommend checking out MAPGrid by TulioAndMiguelMPG, which is still in development:

Also, don't forget to join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

An Ornament alpha/brush set for ZBrush, Substance Painter, Quixel DDO and NDO, etc. 55 brushes and height/alpha maps, all 2048x2048 16bit in Tiff, Jpeg, PSD, Photoshop ABR brushes, as well as ZBrush Brushes.

Error
(2000-0001)

Join discussion

Comments 0

    You might also like

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.

    EXCLUSIVE: Unity CEO's Internal Announcement to Staff Amidst the Layoffs

    80 Level has obtained the text of the email sent by Matthew Bromberg to Unity employees, announcing the layoffs and shedding light on Unity's strategy going forward.
    • Simple River Stones
      by Stan Brown

      100% procedural material made in Substance Designer.

      Error
      (2000-0001)
    • Hardsurface Height/Alpha Vol.2
      by Jonas Ronnegard

      The second volume of Hard surface alphas originally sold as a set of 350 alphas but currently includes 390 alphas + 6 trim brushes.

      Error
      (2000-0001)

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×