Game Jobs: Environment Artist at Square Enix

Join the team to work on new projects in Québec, Canada.

Square Enix Montreal is seeking an exceptional environment artist with a passion to create new, thoughtful, detailed, quality art and an ambition for pushing the boundaries of the game industry. 

FUNCTIONS

  • Develop, in close collaboration with a Level Designer, the design of game levels
  • Model and texture objects and environments
  • Work on alongside the Lead Artist to ensure the shapes and colors of the environment support the art direction
  • Work closely with Technical Artists in order to optimize objects and environments to respect constraints
  • Add lighting and VFX to the environments you create
  • Work effectively with the programming and design teams by representing visual considerations throughout production

EXPERIENCE

  • 3 years of experience in modeling environments
  • College, university, or self-taught education in 2D and 3D art
  • In-depth knowledge of written and spoken English
  • Knowledge of French is a bonus, or willingness to receive free lessons 

TECHNICAL SKILLS

  • Knowledge of 3D art software in modeling and texturing
  • Knowledge of lighting 3D environments and creating VFX
  • Strong fundamental knowledge of art, visual communication and design principles
  • Ability to adapt own art to fit with the team’s art direction
  • Techniques in 3D material and shader creation is a plus

Apply

Published 08 May 2017
Arti Sergeev
Business Head