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Environment Art

How to Make a 3D Potion Shop & Glass Textures in Unreal Engine 5

Avery Yang shared the breakdown of the Lil Thief in the Potion Shop project created with Unreal Engine 5, explained how the glass material for the bottles was made, and showed the work on dried herbs in SpeedTree.

Avery Yang

Oct 20, 2025

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How to Set Up an Aquatic-Inspired Environment Set in an Alien World

Anthony Gal joined us to talk about the Octofungus Nest project, guiding us through his processes of texturing and painting the tentacles and plants to create an innovative environment of a strange world. 

Anthony Gal

Oct 17, 2025

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Temple Courtyard: A Detailed Guide on Creating a Buddhist Temple in 3D

Environment Artist Ezgi Erdemir joined us to discuss the production pipeline behind the Temple Courtyard scene, share her artistic journey, and talk about participating in Emperia's Art-to-Experience contest.

Ezgi Erdemir

Oct 14, 2025

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The Amalfi Coast: How to Recreate a Real-Life Italian Coastline in 3D

Juyong Jeon has shared the workflows behind the Amalfi Coast-inspired environment, explaining how Houdini was used for landscaping and layout and discussing their approaches to lighting and water simulations.

Juyong Jeon

Oct 08, 2025

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Designing A Brutalist Terminal Building Using Blender

Marius Janusonis talked about the Triarch Terminal project, guiding us through the creation process of a brutalist terminal building concept art in 3D and giving advice on designing more efficiently.

Marius Janusonis

Oct 07, 2025

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Creating Resident Evil-Inspired Attic Scene with Substance 3D & UE5

BaiTong Li showed us the workflow behind the Attic Studio project, discussing creating an atmospheric artist’s workshop inspired by Resident Evil with a library of unique assets using ZBrush, Maya, Substance 3D Painter, and Unreal Engine 5.

Baitong Li

Oct 03, 2025

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Telling A Story Through An Autumnal Rural Japanese Bus Stop 3D Diorama

Nibir Khan talked to us about the Every Ending is a New Beginning project, sharing how he captured the quiet moments before a young student leaves her rural hometown in Japan to study abroad in a 3D environment, while also providing numerous tutorials.

Nibir Khan

Oct 02, 2025

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Creating Vibrant Market Alley in 3D

Gina Voerde shared the workflow behind the Merchant's Alley environment, explained how the wood texture was created in Substance 3D, and showed the work with foliage using SpeedTree and TreeIt.

Gina Voerde

Oct 01, 2025

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Breakdown: Witch & Her Spectral Cats Made with 3D Tools – Part 2

In Part 2, Fernando Aguilera Reyes told us about the shaders in his Morning Witch project, explained the lighting and rendering setups, and showed how to make glowing cats.

Fernando Aguilera Reyes

Sep 30, 2025

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

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Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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