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Environment Art

Breakdown: Witch & Her Spectral Cats Made with 3D Tools – Part 2

In Part 2, Fernando Aguilera Reyes told us about the shaders in his Morning Witch project, explained the lighting and rendering setups, and showed how to make glowing cats.

Fernando Aguilera Reyes

Sep 30, 2025

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Breakdown: Witch & Her Spectral Cats Made with 3D Tools – Part 1

Fernando Aguilera Reyes showed the modeling and texturing of the Morning Witch project, sharing tips and tricks for working with ZBrush.

Fernando Aguilera Reyes

Sep 30, 2025

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Exploring Color Variations In 3D European Cityscape

Jaechan Gwon guided us through the European City project, sharing how he imagined an old European city using scanned assets and explored its atmosphere through color grading.

Jaechan Gwon

Sep 29, 2025

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Exploring The Desert With Chevrolet Caprice Classic In 3D

Iraikli Kurashvili joined us to discuss his approach to creating CG car shots of a Chevrolet Caprice in a desert setting, detailing his workflow and techniques for achieving realism.

Irakli Kurashvili

Sep 26, 2025

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Breakdown: From Real Destruction to Half-Life-Inspired Environment

Quentin Godillon told us about the creation of 7 Hours, showing how real demolition footage helped make damaged wood and sharing the texturing process in Substance 3D Painter.

Quentin Godillon

Sep 25, 2025

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Learn from the Best: Coloso’s Game Development Classes Go on Special Promotion

Today we’re diving into expert-led courses from Coloso, a global online education platform. During its AAA Game Growth Path event, these classes are available for up to 30% off, covering everything from character design and animation to VFX and full-scale game development.

80 Level Editorial Team

Sep 24, 2025

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Building Moody Coastal Fisherman Cabin Scene In UE5

Franek Leszczynski guided us through the Fisherman House project, detailing his workflows, from modular kits to materials, used to craft this atmospheric environment.

Franek Leszczynski

Sep 24, 2025

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Explore Capabilities of Substance 3D Designer 15 with This Stylized Diorama

Louise Melin shared free project files.

Emma Collins

Sep 24, 2025

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How to Make Ghibli-Inspired Tower-Turned-Hotel using Substance 3D

Rodrigo Costa shared the workflow of the vibrant Repurposed Old Tower project inspired by Studio Ghibli, showing how the textures were refined in Substance 3D and telling us how he achieved the desired stylized look.

Rodrigo de Farias Costa

Sep 23, 2025

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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