Take a Closer Look at the World of Forza Horizon 6
24 June 2026 - Artists at Playground Games shared their creations for the game.
Take a Look at This 19th-Century Pastoral Landscape Made in Blender
22 June 2026 - I'd love to go for a walk there.
Breakdown: How to Create a Dark Fantasy Environment of Ruins in a Forest
22 June 2026 - Heather Geiger discussed the workflow behind the Fantasy Ruins Forest environment, talking about what the goals of this project were, explaining how she sculpted the trees under certain parameters, and detailing how she assembled the landscape.
Swame Art Founder Anna Siaredzich on Building AAA Production Systems
18 June 2026 - Anna Siaredzich, Founder and Creative Visionary of Swame Art Inc., spoke with us about the evolution of AAA external development, the future relationship between AI and creative leadership, and why she believes the industry must begin treating external development as a strategic production ecosystem.
This Abandoned Orphanage Environment Will Give You Spooky but Nostalgic Vibes
17 June 2026 - I would love to explore this place.
Grab This Fantasy Interior Scene for Unity with 180+ Unique Meshes
17 June 2026 - Craft storybook-style scenes featuring unique assets and textures.
Creating Korean Buddhist Temple-Inspired Fantasy Gates
12 June 2026 - Maxx Ortiz discussed the Jade Portal project, a stunning environment inspired by Korean Buddhist architecture, with nearly every asset crafted from scratch.
You're Having the Wrong Conversation About Environment Art Co-Development
11 June 2026 - Most studios arrive at the environment art co-development conversation too late, with a brief that's too narrow, and then wonder why the results feel disconnected from the rest of the game. There's a smarter way to structure it, and it starts before you hit capacity.
How to Create a Nostalgic and Abandoned Environment for VR Survival Shooter
11 June 2026 - Stanislav Petrushin talked about creating the Abandoned Dacha Environment for Into the Radius 2, explaining how he approached the texturing process in three layers and sharing the challenges of creating environment art for a VR game.
Recreating Nostalgic 3D Alley of Peace Set in Italy
08 June 2026 - We talked to Alex K. Arabi to learn how he created his Alley of Peace in 3D, what shaders he used to add variety and mood, and how lighting helped him make this nostalgic atmosphere.
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