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This Beautiful 3D Project Will Make You Feel Nostalgic Iron Giant Vibes

24 April 2026 - It reminded me of a movie I loved as a child.

#Environment Art#News#Unreal Engine#Maya#SpeedTree#ZBrush#Substance 3D Painter

How to Model and Texture an Environment of a Ruined Tower Using Blender and ZBrush

24 April 2026 - Rafael Arcari talked about the pipeline behind the Ruined Tower project, discussing the tools he used to model each piece and explaining how he set up the lighting and wind effects to make the scene more appealing.

#Environment Art#Interviews#Blender#Unreal Engine#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter

Dive into Spring Vibes with This Vibrant 3D Environment Featuring Koinobori Kites

23 April 2026 - Zehra Khan shared a new remarkable artwork.

#News#Blender#Environment Art#Unreal Engine#Substance 3D Painter

Making Fantasy House on Cliff Environment in 3D

21 April 2026 - Michael Khinevich shared his workflow behind the Hidden Cliff scene, inspired by No Rest for the Wicked, showing the texturing done for the stylized look, explaining how the clouds were created, and sharing how an accident made the image look like a surreal oil painting.

#Environment Art#Interviews#Unreal Engine#Maya#ZBrush#Substance 3D Designer#Substance 3D Painter

How to Design a Nature Environment in Memory of a Beloved Cat

20 April 2026 - Dylan Jiu discussed the pipeline to create the Naledi's Rest project, talking about how his goal was to improve his material creation skills in Substance 3D Designer, and explaining how he sculpted the assets and the vegetation.

#Environment Art#Interviews#Unreal Engine#Maya#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter
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How to Sculpt a Detailed Environment of a Hidden Temple Using ZBrush

17 April 2026 - Rui Cunha shared the workflow behind the Hidden Temple, talking about how his goal was to develop his sculpting skills, explaining how to use references to create a better scene, and how he textured the assets with master materials.

#Environment Art#Interviews#Unreal Engine#Houdini#Maya#SpeedTree#ZBrush#Substance 3D Painter

Southern Dream City Environment Created in Unreal Engine & Substance 3D

17 April 2026 - Massimo Rossa showcased a new amazing work.

#News#Environment Art#Unreal Engine#Maya#Photoshop#ZBrush#Substance 3D Designer#Substance 3D Painter#RizomUV

Creating a Houdini Tool That Generates Stylized Bridges for Unreal Engine 5

16 April 2026 - Raimundo Gallino discussed the creation of the Procedural Bridge Generator, explaining how the idea started as a challenge and detailing how he built the HDA to be driven by a single input curve.

#Environment Art#Interviews#Unreal Engine#Houdini

Learn to Create Stylized Low-Poly 3D Scenes in Unity with This Environment

13 April 2026 - The example scene from Purple Sky features tree and flower assets, rainbow VFX, a day and night cycle, and more.

#News#Marketplace#Environment Art#Unity

Artist Creates a Forest Environment That Turns Into a Cinematic Fantasy Scene

12 April 2026 - Andrew Averkin once again created a really interesting and immersive scene.

#Environment Art#News#Unreal Engine

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