According to Thomas, the shader demonstrated efficiency in a production-like environment. In the preview animations on the Gumroad page, the clouds were rendered in Eevee at three minutes per frame, while the terrain was rendered in Cycles at 30 seconds per frame on NVIDIA's GeForce RTX 4090.
Thomas offers this shader for free, though you're welcome to support his work. He also encourages others to share it, provide feedback, and reach out if you have any questions.
Get Procedural Clouds Shader here and join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.