Have a look at these explosion effects made in UE5 and Niagara by Wataru Ikeda.
Senior VFX Technical Artist at Epic Games Wataru Ikeda has demonstrated some amazing explosions made using Unreal Engine 5 and Niagara, UE's VFX toolset. The effect looks simply amazing and leaves a cool smoke cloud, created, according to the artist, using Static Mesh smoke without translucency using the Dither Temporal AA node. The mannequin was used in the video demonstration to show how the blasts can affect one another, commented Wataru. The author also said that a small breakdown of the project will be posted in the near future.
This is not the first time Wataru shows some amazing explosion VFX. Here are some of the artist's previous works:
You can check out more projects by visiting the artist's ArtStation page. Also, don't forget to join our new Reddit page, our new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.