Guerrilla's Narrative Director on Writing Aloy's Story
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2 hours ago

Derjyn it is really hard to understand your motivation of commenting. I bought the material and it *highly* satisfied my needs. Also the seller is really helpful, I was'nt able to run it in 4.18 he fixed it in minutes. If you really want make something really productive create your material and than release an article here.

by Alex
3 hours ago

So uhh.. What's happening at Machine Games then?

3 hours ago

Great article but the link to the artist's Artstation portfolio is no longer working?

Guerrilla's Narrative Director on Writing Aloy's Story
18 January, 2018

Noclip has shared an extended interview with Guerrilla Games’ Narrative Director John Gonzalez about his work on Horizon Zero Dawn. Learn about John’s work on Fallout: New Vegas, the process of creating Aloy as an empathetic character and the challenges of Guerrilla’s writing team.  

In this extended cut of our interview with Guerrilla Games’ Narrative Director John Gonzalez we talk about his work on Fallout: New Vegas, the challenge of creating an empathetic character, how the writing team created a believable universe around her, and more.


Noclip’s channel is a nice way of getting a closer look at the production of some of the most popular games, so don’t forget to subscribe. 

Source: YouTube

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