Trying to steal Vray's thunder.
I'm gonna wait for Steam version
Noclip has shared an extended interview with Guerrilla Games’ Narrative Director John Gonzalez about his work on Horizon Zero Dawn. Learn about John’s work on Fallout: New Vegas, the process of creating Aloy as an empathetic character and the challenges of Guerrilla’s writing team.
In this extended cut of our interview with Guerrilla Games’ Narrative Director John Gonzalez we talk about his work on Fallout: New Vegas, the challenge of creating an empathetic character, how the writing team created a believable universe around her, and more.
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