Guide: Creating Props for Games
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Latest comments
by khiree.taylan
1 hours ago

is this project showed on android mobile phone or super pc??

by eizenhorn91@mail.ru
11 hours ago

Angelin, it is NOT HD Render Pipeline, it is legacy Unity render path.

by Tristan
23 hours ago

Hi how long have you been making 3D art and models i have started this year and you work is great I have learned a lot but no where near your knowledge Do you have any suggestions or tips to speed up my workflow and quality. I am also working on a game in ue4 with 2 other people which is going to be a long project and do you have any recommendations on performance and quality Would greatly appreciate it Thanks

Guide: Creating Props for Games
17 December, 2017
News

Take a look at a new 6-part guide to building game-ready props by Warren Marshall. The tutorial goes over all the essential steps, from working with the concept art to putting the finishing touches to the final model.  

Let’s build a prop! We’ll take this from the concept art, to the high poly, through the low poly and UVs, concluding with baking out the maps and getting it textured. We’ll finish with the prop inside of Unreal Engine 4, ready to be used in a game project.

Warren Marshall 

Make sure to study other guides from Warren here

Source: YouTube

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