This is amazing! Please tell us, What programs where used to create these amazing animations?
I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: https://www.youtube.com/watch?v=CAYgW5JfCQw&lc=UgxtXVCCULAyzrzAwvp4AaABAg.8swLeUjv7Fb8swt1875FAT I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.
Someone please create open source world creator already in C/C++.
3D Generalist Andrew Krivulya shared a quick guide to creating high-quality curly hair with Ornatrix and Vray. This a nice example of working with real-time hair, so if you’re interested in this aspect, make sure to check out the work by Andrew. The artist has also shared the final model and some references.
Full hair polycount – 28 846 Tris. My goal is – not more than 30K like as in as in modern NextGen Games.
You can buy this model here for $ 25.95.
Or become my patron here and get this model for FREE.
I used Ornatrix and new tools in it for create hair cards and hair planes. Then baked Ornatrix hair with Vray.
The full tutorial with low poly hair creation in Ornatrix with english subtitles is said to be released soon, so stay tuned!
You can watch his 6-hour live stream here (Russian):