Houdini Guide: Simulation with Liquid Pixels
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by crowbringer
5 hours ago

This priest surely committed to his celibate there...

Cheap art will be just that. The true value lies in commitment and hard work. This is just a tool and without a creative mind operating it the results will hold no magic. Did photography kill painting? I think both are doing and developing rather well.

by Mark
6 hours ago

Very insightful. Thanks!

Houdini Guide: Simulation with Liquid Pixels
19 September, 2018

Mike Stoliarov has shared an astonishing new 1,5- hour guide for Houdini users. Take some time and learn new tricks. 

The guide focuses on liquid pixels creation in Houdini, also showing how to render the final simulation in Mantra. It shows all the essential steps, from start to finish, so you’ll figure out the process in no time. Still, you might need some Houdini knowledge to recreate the effect. 

The artist has also shared all the materials. You can download them from here

Tools used:

  • Houdini 16.5
  • Fusion
  • After Effects

It is also worth noting that an average render time for 1 frame is about 15 minutes for Full HD resolution.

Make sure to discuss the guide in the comments below. 

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