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Houdini-Powered Tool for UE5 That Speeds Up the Environment Creation Process

Matteo Vioglio demonstrated a neat procedural tool that accelerates the blockout process and allows one to create Curves-based paths.

Technical Artist and Game Developer Matteo Vioglio has recently shared a look at an impressive Houdini-powered tool for Unreal Engine 5 that allows the user to accelerate the environment creation process in the engine.

According to a short demo provided by the creator, the tool is exceptionally versatile and customizable, enabling one to easily block out the scene, generate the terrain, and even create paths based on Curves. Currently, the setup is still WIP, with the developer planning to share "more updates" down the line.

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