Amazing art. I'm curious how the rocks manage to be such a natural part of the terrain! It really looks like they have been there for ages.
Great job and very inspiring! Thanks for sharing.
Frankly I do not understand why we talk about the past of this CEO. As a player I do not care about what he did or not until his games are good. As an Environmental Artist instead I see a game with a shaky graphics. It is completely without personality, emotion and involvement. It can hardly be considered acceptable especially for the 2019 platforms (which I understand will be the target of this game). Well, this is probably an indie group, with no experience facing a first game in the real market. And that's fine. Do the best you can that even if you fail, you will learn and do better. From a technical point of view the method you are using is very old. It can work but not as you are doing it. I bet you're using Unity, it's easy to see that since I see assets from their asset store. Break your landscapes more, they are too monotonous and contact real 3D artists and level designers. One last thing, the last screenshot is worse than all the previous ones. The lights are wrong and everything screams disaster. Avoid similar disasters in the future.
How much do animators in different countries make? Here’s some information from Japan. An employee at studio Xebec shared an official looking paycheck for a three-month contract. It appears that the studio offered him the monthly pay of 131,330 yen ($1,103). The stipulations for his contact featured the base pay of 130,000 yen ($1,092) and an additional 5,300 yen ($44.50) to cover travel costs, with 3,970 yen ($33) withheld for taxes.
The funny thing is that the actual working hours were described as “as much as you can in 24 hours.” The employee also had to turn in a timecard filled out by hand at the end of each month.
The situation seems to be common for the anime industry according to some public job listings. Animation studio ARMS, for example offered an entry-level position for a production assistant with a pay of 145,000 yen ($1,150) a month. The job implied an 8.5-hour work day for six days a week with possible overtime.
A study by the Japan Animation Creators Association (759 animators interviewed) states that animators earned an average of 3.3283 million yen (about US$27,689) in Japan in 2013.