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How To Create Animated Ocean Surface In Maya

3D Artist Hisakuri shared some tips using NURBS.

3D Artist known as Hisakuri, who specializes in creating 3D models for VRChat, has shared a method for creating a moving water surface by converting a NURBS plane into wires and then using follicles.

Previously, they demonstrated how follicles can be used for moving effects like tears or other details on a mesh surface, not just for hair:

However, this method might cause a model's surface to appear jagged unless it's subdivided very finely. Try experimenting with this workflow and check out some other Hisakuri's tips:

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