logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in
0
Save
Copy Link
Share

How To Easily Animate A Weapon Resting On A Character's Shoulder In Maya

Da-Hee Im shared a detailed video tutorial along with a document containing full written instructions.

Animating a character holding a prop can be tricky, especially when you want the prop to feel "grounded" as it interacts with surfaces like the floor or a shoulder. Cinematic & NPC Animator Da-Hee Im explained how her setup simplifies the process, utilizing just a couple of locators and a few constraints, an approach she learned during her time at Bungie.

This narrated guide demonstrates how to create a locator setup that enables one object to control another while also giving the controlled object a custom pivot that responds dynamically to the controlling object. You can watch the video above, as it visually walks you through the steps, but if you're not a fan of video tutorials, this document has you covered.

See more examples of Da-Hee's animation work below and follow her on LinkedIn for more:

Don't forget to join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

Ready to grow your game’s revenue?
Talk to us

Comments

0

arrow
Leave Comment
Ready to grow your game’s revenue?
Talk to us

You might also like

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more