How to Improve Your Vegetation with Vertex Normals

Check out this tutorial on improving vegetation in Maya and Marmoset using Vertex Normals.

A 3D Environment Artist at Valkyrie Entertainment Matt Billeci released a guide on getting better results from the plants by adjusting their vertex normals. Matt comments that some software can do this process for you but in some cases, you do not have access to it. That is why Matt showed us how to make it happen in Maya.

We highly encourage you to visit Matt's ArtStation page to learn more about the artist's workflow. Also, don't forget to join our new Telegram channel, our Discord, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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