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Have a Look at This Amazing Arcane-Inspired Hand-Painted 3D Character

22 April 2026 - Snezhana Golubeva created the work with 3DCoat, ZBrush, and Marmoset Toolbag.

#News#Character Art#Marmoset Toolbag#ZBrush

Breakdown: Designing a Highly Detailed AK-47 Magazine

20 April 2026 - 3D artist Ilya Blinder breaks down the entire process of designing a highly detailed and realistic AK-47 magazine from concept to render.

#Feature#Interviews#3D Art#Blender#Marmoset Toolbag#Photoshop#ZBrush#Substance 3D Painter

Have a Look at This Surreal 3D Character Based on a 2D Illustration

19 April 2026 - It looks like a character straight out of a dream.

#Character Art#News#Unreal Engine#Houdini#Marmoset Toolbag#Marvelous Designer#Maya#ZBrush#Substance 3D Designer#Substance 3D Painter#RizomUV

Lead Character Artist Details a Terrifying Boss Creature from Killing Floor 3

17 April 2026 - It's really cool seeing how game characters are created.

#Character Art#News#Blender#Unreal Engine#Marmoset Toolbag#ZBrush#Substance 3D Painter

Jinx from Arcane Showing Off Her Weapons in 3D Fanart

17 April 2026 - Javier Benver has a new Jinx model to showcase.

#News#3ds Max#Video Games#Marmoset Toolbag#ZBrush#Cinematics#Arnold
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#News#Character Art#Unreal Engine#Marmoset Toolbag#Marvelous Designer#Maya#Photoshop#ZBrush#Substance 3D Painter#RizomUV

3D Character & Prop Artist on Working on Batman: Arkham Shadow & Star Trek Prodigy: Supernova

14 April 2026 - Ana Sánchez Castro talked about her experience working as a 3D Character and Prop Artist, explaining what it has been like to work on various games with different styles and aesthetics, and discussing her workflows and what it is like to work in a team.

#Feature#Interviews#Props#3ds Max#Blender#Video Games#Marmoset Toolbag#Substance 3D Painter

Terrifyingly Detailed Creature Disguised As A Treasure Chest

14 April 2026 - Take a closer look at Vitalii Hryhoriv's mimic.

#News#Marmoset Toolbag#ZBrush

How to Make a Reimagination of Zelda's Link with the Iconic Arcane Style

14 April 2026 - Anna Dutko discussed her workflow for creating an Arcane-style version of Link based on Alice Legon's 2D illustration, using it as an experiment in hand-painted texturing and providing a close look at the sculpting process.

#Character Art#Interviews#Marmoset Toolbag#Maya#ZBrush#Substance 3D Painter

How to Sculpt & Texture Juri Han from Street Figther 6 in a Dynamic Pose

09 April 2026 - June Iec discussed the workflow behind the Juri Han project, talking about how it was created for a challenge, the obstacles she faced while posing the character and how she overcame them, and her approach to sculpting the hair into a dynamic look.

#Character Art#Interviews#Marmoset Toolbag#ZBrush

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