logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in

Modeling & Texturing a Felco C12 Wirecutter Using Blender & Substance 3D

09 January 2026 - Rafael Murta talked about the creation process for the Felco C12 Wirecutter project, detailing how it was modeled and explaining how the details of dirt, grease, and rust were added.

#Interviews#Props#Blender#Marmoset Toolbag#Substance 3D Painter

How an Art Team Created Lived-In Scenes for a Detective Game

08 January 2026 - Forget-Me-Not Studios joined us to discuss the creation of the environments for the narrative mystery game 12 Memory Lane, explaining how they designed the house room by room and detailing how they textured the assets.

#Environment Art#Interviews#3ds Max#Unreal Engine#Marmoset Toolbag#Substance 3D Painter

3D Artists Recreated Vuvalini Bike From Mad Max: Fury Road

06 January 2026 - Check out this cool collaboration between Shantanu Mishra and Alps Chikodikar.

#News#Marmoset Toolbag#Marvelous Designer#Maya#Substance 3D Painter

Creating a Detailed Cockpit Material Using Substance 3D & Marmoset Toolbag

05 January 2026 - Alex Luna Garvin talked about how he created the Cockpit Material, explaining how he used Extended Shapes, a tool he created in Substance 3D, and sharing tricks to keep every panel consistent.

#Interviews#Materials#Sponsored by Adobe Substance 3D#Marmoset Toolbag#Substance 3D Designer

How to Re-Imagine The Walking Dead's Clementine in The Last of Us World

29 December 2025 - Mehul Soni shared the workflow behind the Clementine fan art, detailing how he modeled the character by dividing it into sections and how he textured the clothes and weapons, intending to show a story.

#Character Art#Interviews#Unreal Engine#Marmoset Toolbag#Marvelous Designer#Maya#Megascans#ZBrush#Substance 3D Painter
Ready to grow your game’s revenue worldwide?
Talk to us

Designing a Miami Vice-Inspired Police Officer in the GTA 6 World

29 December 2025 - Julien Lafragette shared with us how he created a police officer, explaining how he designed the character, mixing the Miami Vice style and creating a storytelling that could exist in the GTA World.

#Character Art#Interviews#Unreal Engine#Marmoset Toolbag#Marvelous Designer#Maya#ZBrush#Substance 3D Painter

Creating Realistic Vintage Cassette Recorder with Substance 3D & UE5

26 December 2025 - Louise Wyke talked to us about the CTR-85 Recorder project, discussing modeling and texturing a realistic vintage cassette recorder with three skins using Maya, Substance 3D Painter, Marmoset Toolbag, and Unreal Engine.

#Interviews#Props#Sponsored by Adobe Substance 3D#Unreal Engine#Marmoset Toolbag#Maya#Substance 3D Painter

Cinematic 3D Environment Created with SpeedTree & UE5

25 December 2025 - Jonathon Gregory Bick shared a new stunning work.

#News#Environment Art#Unreal Engine#Houdini#Marmoset Toolbag#Marvelous Designer#Maya#SpeedTree#ZBrush

Creating Eerie Ghost Girl in 3D

24 December 2025 - Zeyu Rong told us about the work behind the Ghost Girl project, explaining how the textures were done to maintain the hand-painted feeling.

#Character Art#Interviews#3ds Max#Marmoset Toolbag#ZBrush#Substance 3D Painter

Gorgeous 3D Model of Hyena Queen Inspired by Hunt: Showdown 1896

24 December 2025 - Kangseon Lee gender-swapped one of the designs.

#News#3ds Max#Blender#Marmoset Toolbag#Marvelous Designer#ZBrush#Substance 3D Painter

Subscribe to newsletter

Don't miss our weekly newsletter

icon
essential

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more