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How to Create a Colorful Squeaky Hammer Using ZBrush and Blender

19 December 2025 - Luis Peña told us how he created a squeaky hammer, explained how the toy was sculpted and how the details were added, and talked about the tools he used to work with the UVs.

#Interviews#Props#Blender#Unreal Engine#Marmoset Toolbag#ZBrush#Substance 3D Painter

Creating a Zombie Cheerleader Character with ZBrush & Substance 3D

19 December 2025 - Jason Farmer talked to us about the Zombie Cheerleader project, discussing modeling and texturing the character's head, face, and hair from scratch using ZBrush, Substance 3D Painter, Maya, and Marvelous Designer.

#Character Art#Interviews#Marmoset Toolbag#Marvelous Designer#Maya#Photoshop#ZBrush#Substance 3D Painter

Master Game-Ready Stylized Character Creation From Start To Finish

18 December 2025 - FastTrackTutorials will teach you everything you need to know to achieve professional production-quality results.

#News#Marketplace#Blender#Marmoset Toolbag#ZBrush#Substance 3D Painter

Stylized Portraits With ZBrush & Substance 3D: A Quick Guide

17 December 2025 - Character Artist Daria Karpova shared the breakdown of her Man on the Subway project, discussed her approach to sculpting and baking, and explained how the character's stylized appearance was achieved.

#Character Art#Feature#Marmoset Toolbag#ZBrush#Substance 3D Painter

Recreating Arya Stark From Game Of Thrones As Realistic 3D Character

17 December 2025 - Ali Fırat Doğan returned to 80 Level to discuss his 3D take on Arya Stark from Game of Thrones, explaining his approach to likeness and realistic detail.

#Character Art#Interviews#Unreal Engine#Marmoset Toolbag#Marvelous Designer#Maya#ZBrush
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Check Out This Fascinating Scene with City in the Clouds Made with UE5

17 December 2025 - Anthony Zheng shared some details of creating the environment.

#News#Blender#Environment Art#Unreal Engine#Marmoset Toolbag#Marvelous Designer#SpeedTree#Substance 3D Designer#Substance 3D Painter#EmberGen

Designing a Stylized Pastry Bakery Using Substance 3D, Unreal Engine & ZBrush

16 December 2025 - Mehdi Kaced talked about how he created the Stylized Pastry Bakery project, detailing how the roof and the windows were designed and how the palm trees were modeled.

#Environment Art#Interviews#3ds Max#Unreal Engine#Marmoset Toolbag#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter

Unpeaceful: How to Make a 3D Room Environment for a Video Game

15 December 2025 - Leandro Grasso explained how he set up a 3D room environment for the Unpeaceful project, detailing how he created the computer and how he set up the lighting to achieve a visual narrative.

#Environment Art#Interviews#Blender#Unreal Engine#Marmoset Toolbag#Marvelous Designer#Substance 3D Designer#Substance 3D Painter

The Undead Knight: Turning a 2D Concept into a 3D Sculpt

12 December 2025 - Cole Henry-Mashuga talked about the creation of the Undead Knight character, describing how he sculpted the body, armor, and dragon, and elaborating on his approach to texturing.

#Character Art#Interviews#Marmoset Toolbag#Maya#ZBrush#Substance 3D Painter

Check Out This Game-Ready Character with Complex Texturing

12 December 2025 - Created using ZBrush, Substance 3D, and Unreal Engine 5.

#News#Character Art#Unreal Engine#Marmoset Toolbag#Maya#Photoshop#ZBrush#Substance 3D Painter

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