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How to Design a Vibrant Ladybug Material Using Substance 3D

22 June 2026 - Romain Lemaire spoke about the creation process behind the LadyBug material, explaining how he started the project, how he created the shape of the insect, and discussing how he used Substance 3D SDF to make the material.

#Interviews#Materials#Marmoset Toolbag#Substance 3D Designer

Creating Real-Time Persian Female Warrior Character With Modern Design Elements

19 June 2026 - Juhwan Jeon discussed the Persian Female Warrior project, a real-time Unreal Engine 5 character combining ancient Persian costume design with modern ornamentation, and whether AI belongs in the production pipeline.

#Character Art#Interviews#3ds Max#Unreal Engine#Marmoset Toolbag#Marvelous Designer#ZBrush#Substance 3D Painter
#Environment Art#News#Blender#Unreal Engine#Marmoset Toolbag#Marvelous Designer#Photoshop#ZBrush#Substance 3D Designer#Substance 3D Painter

Check Out This Cute and Kind of Melancholic 3D Model of a Clown Girl

16 June 2026 - The white eyes look a little bit disturbing. I love it.

#News#3D Art#Marmoset Toolbag

Developing Original 3D Chimera Character

12 June 2026 - Artist CataRackta shared the work behind the Chimera character, taking us from early sketches to revised versions of the girl with animal parts and discussing the rigging process.

#Character Art#Interviews#Unreal Engine#Marmoset Toolbag#Maya#ZBrush
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Creating Korean Buddhist Temple-Inspired Fantasy Gates

12 June 2026 - Maxx Ortiz discussed the Jade Portal project, a stunning environment inspired by Korean Buddhist architecture, with nearly every asset crafted from scratch.

#Environment Art#Interviews#Unreal Engine#Marmoset Toolbag#Maya#ZBrush#Substance 3D Designer

Modeling and Texturing a Funny Sculpt of a Man and a Cute Anglerfish

11 June 2026 - Kevin Beckers talked about his project, Ol' Jenkins and Martha, explaining how the idea started, how he sculpted the man as a skinny yet strong-looking character, and how he achieved the transition between the man's white skin and the fish's purple fins.

#Character Art#Interviews#3D Art#3ds Max#Marmoset Toolbag#Maya#ZBrush#Substance 3D Painter#Character Creator#RizomUV

How to Model and Texture a Realistic AK-74 Using 3ds Max, ZBrush and Substance 3D

05 June 2026 - Oriol Salom discussed the workflow behind the AK-74 project, detailing how he modeled the prop using a mid-poly mesh that allowed him to add more details, and explaining how he textured the different materials of the weapon to make it look realistic.

#Interviews#Props#3ds Max#Marmoset Toolbag#ZBrush#Substance 3D Painter#RizomUV

Building Sentinels: Crafting a Retro Sci-Fi Universe in Blender and Plasticity

03 June 2026 - Sandro Bonfanti discussed the hard surface project, Sentinels, which is focused on storytelling and world-building. He explained the story, its inspirations, and how it was visually developed using a retro style for the masks and equipment of each district.

#Feature#3ds Max#Marmoset Toolbag#Photoshop#Quixel#Substance 3D Painter

Take a Look at This Astonishing and Powerful 3D Model of a Blood Witch

01 June 2026 - What do you think her story is? Do you imagine her as a villain or a hero?

#Character Art#News#3D Art#Unreal Engine#Marmoset Toolbag#Maya#ZBrush#Substance 3D Painter

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