logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in

Learn How to Sculpt and Texture Rocks with Moss for an Environment

13 March 2026 - Kevin J. Coulman shared the workflow behind the Moss Stone Study, explaining how he sculpted the rocks, focusing on the form, to then add more details like fissures, and talking about how he placed the moss in the stones.

#Interviews#Materials#Unreal Engine#Marmoset Toolbag#Maya#ZBrush#Substance 3D Designer#Substance 3D Painter

Breakdown: How to Create a Real-Time Hair Inspired by Marilyn Monroe

09 March 2026 - Darth_Platypus shared a deep dive into the workflow behind the Marilyn Monroe-inspired hair, covering the brushes he used for sculpting and the tools he used for texturing.

#Interviews#Props#Unreal Engine#Marmoset Toolbag#Maya#ZBrush

Artist Reimagines Ukanlos to Fit Monster Hunter Wilds' Style

09 March 2026 - Check out Vineet Kumar's version of the creature.

#News#Blender#Marmoset Toolbag#ZBrush#Substance 3D Painter

Detailed Reimagination of The Last of Us Part 2 Environment

09 March 2026 - Barış Kılıç showcases his redesign of the Santa Barbara section.

#News#3ds Max#Unreal Engine#Marmoset Toolbag#Maya#ZBrush#Substance 3D Designer#Substance 3D Painter

Animated Chamber Of Secrets Door Material In Substance 3D Designer

05 March 2026 - Check out Cyril Dellenbach's project along with a beautiful breakdown.

#News#Blender#Marmoset Toolbag#Substance 3D Designer
Ready to grow your game’s revenue worldwide?
Talk to us

Creating 3D Hand-Painted Man With Robotic Arm

02 March 2026 - Marcela Ruiz shared a breakdown of her hand-painted texturing practice project, explaining how she transformed a 2D illustration into a stylized 3D model.

#Character Art#Feature#Marmoset Toolbag#Maya#ZBrush#Substance 3D Painter

3D Artist Reimagines Blizzard World Map from Overwatch in Vibrant Environment

02 March 2026 - A well-made level by Ivan Pérez Gil.

#News#3ds Max#Unreal Engine#Marmoset Toolbag#ZBrush#Substance 3D Painter

Creating Kung Fu Panda's Tai Lung in 3D with ZBrush

26 February 2026 - Sarah Nalaar spoke with us about recreating Tai Lung from Kung Fu Panda with ZBrush and Marmoset Toolbag, transforming the character's 2D concept art into a fully functional 3D model.

#Character Art#Interviews#Marmoset Toolbag#ZBrush

Tomie Recreated in 3D Using ZBrush, Maya, Substance 3D, & Marmoset

24 February 2026 - Claudia Aylas brought to 3D Shep R's fan art of Tomie.

#News#Character Art#Marmoset Toolbag#Maya#ZBrush#Substance 3D Painter

Breakdown: Creating a Game-Ready Retro-Futuristic Anomaly Detector

23 February 2026 - David MK shared the workflow behind the Anomaly Detector project, talking about how he organized the references, analyzed the concept, and built the detector with the purpose of showing a story.

#Interviews#Props#Blender#Marmoset Toolbag#ZBrush#Substance 3D Painter#RizomUV

Subscribe to newsletter

Don't miss our weekly newsletter

icon
essential

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more