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3D Artist Reimagines Blizzard World Map from Overwatch in Vibrant Environment

A well-made level by Ivan Pérez Gil.

Overwatch will immediately recognize this environment, even in its changed appearance: 3D artist Ivan Pérez Gil reimagined the Blizzard World map, adding new props and revamping some areas.

"Blizzard World: Reimagined is a stylized, fully game-ready project born from my desire to sharpen my skills and break into the industry as a 3D Environment Artist. Taking the Blizzard World map from Overwatch as my primary reference, I set out to create my own version of an expansive area from the original map, handling every stage of the process individually and following a professional videogame pipeline within Unreal Engine 5."

The project was completed using ZBrush, 3ds Max, Substance 3D Painter, Unreal Engine, and Marmoset Toolbag.

If you want to know how Gil made it all happen, there is a breakdown on his ArtStation, where you can also check out the props he created for the map.

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