logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

How to Make Cyberpunk Magic Dissolve Effect with Blender's Geometry Nodes

Looks like sci-fi Sailor Moon.

Clothes transformation effects are almost always fancy and impressive, and 3D artist and animator Gloria's cyberpunk effect is not an exception. She created a beautiful magic dissolve, but the clothing materializes instead of vanishing – reminds me of Sailor Moon dress-up sequences.

The best part is you don't have to content yourself with simply admiring: Gloria has released a tutorial where she explains how you can do the same with Blender's almighty Geometry Nodes. You will need 3 meshes, some booleans, and particle effects; here is the full video you can follow:

It is simple enough, so be sure to try it and visit Gloria's X/Twitter to find intricate digital outfits and other amazing Blender decisions, like this neat sewing technique for Substance 3D Painter.

Also, join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    A Week After "Basically Announcing" Minecraft 2, Notch Basically Cancels It

    Instead, he and his team will focus on the previously-announced retro-style roguelike.

    Discord Gets Sued Over Alleged Anti-Consumer Practices

    The plaintiffs claim the platform has intentionally made it overly difficult to cancel subscriptions.

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.
    • Filther for Substance
      by Ronan Mahon

      Add fully procedural dirt and filth to any material for a fast and beautiful result that is easily customised.

    • Armor Nano Brush
      by Nicolas Swijngedau

      10 armor Nanomesh Brushes all contained within one Multi-mesh brush and Low poly meshes.

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×