logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
Newsletter
Advertiseplayer
profile_loginLogIn

iCity Devs Launched New Blender Crowd Simulation Add-On

Create customizable crowds with diverse behaviors, including Sims-style needs-based actions, with iCrowds.

Hothifa Smair and his team, known for iCity, a professional procedural cityscape generator for Blender, launched iCrowds, the ultimate crowd simulation tool for architecture visualization, game development, and cinematics.

The add-on features seven specialized systems that can generate thousands of autonomous agents, specifically optimized for managing massive crowds in any scenario: Walkers, Fluid, and so on. There's an entire City System with characters exhibiting intelligent, needs-based behavior. Agents autonomously respond to hunger, sleep, fun, and restroom needs, navigating dynamically to appropriate activities. Built-in debugging tools allow real-time monitoring and fine-tuning of behaviors.

Also, ten ready-made characters are included, available in both high- and low-poly versions. Extensive customization options, such as professional suits, casual attire, hats, glasses, and diverse clothing combinations, allow you to create unique individuals.

Like iCars, iCrowds can be used alongside iCity. Purchase iCrowds here and subscribe to our Newsletter, join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more