Check out this indie Unity-based Y2K-inspired 3D platformer in which you play as a contract killer hired via crowdfunding to kill evil wealthy people.
"A game that dares to ask, what if Mario 64 had a gun" is how 500 CALIBER CONTRACTZ is described by the solo developer Bryce Bucher himself.
500 CALIBER CONTRACTZ is an upcoming Y2K aesthetic-inspired, momentum-based 3D platformer in which the player takes the role of an adorable-looking contract killer hired via crowdfunding to eliminate evil wealthy people with a high-caliber sniper rifle.
Image Credit: Bryce Bucher, 500 CALIBER CONTRACTZ
Image Credit: Bryce Bucher, 500 CALIBER CONTRACTZ
The game offers a cool low-poly art style and a late 90s retro feeling to it with 4:3 resolution and a touch of edgy humor, all combined with a groovy soundtrack. According to the game's description, 500 CALIBER CONTRACTZ's core mechanics include "collecting tokens that float around for a reason I haven't bothered coming up with and then murder your target".
In 500 CALIBER CONTRACTZ, there is a large variety of moves and open levels to explore. Each level contains multiple contracts that have their unique target as well as some extra side quests. There are collectible items available such as Assassin Tokens, Money$$$, and customization features allowing to dress the protagonist in various outfits.
Image Credit: Bryce Bucher, 500 CALIBER CONTRACTZ
Image Credit: Bryce Bucher, 500 CALIBER CONTRACTZ
The main features listed on the Steam page are:
- About 3 levels
- Multiple contracts per level
- A bunch of cool outfits
- Lil cigarette guys you can shoot
- Maybe some secrets idk
Image Credit: Bryce Bucher, 500 CALIBER CONTRACTZ
Image Credit: Bryce Bucher, 500 CALIBER CONTRACTZ
You can check out some WIPs shared by the developer on his X/Twitter account below:
It's not the first Bryce Bucher's published game project. In 2023, 500 CALIBER CONTRACTZ was also displayed at an indie games showcase event called EEK3 Indie Games Show.
While there's no known date of release yet, the developer regularly shares WIPs and breakdowns on his social media and you can wishlist the game on Steam to keep tabs on the future updates.
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