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Incredible Water Simulations Created in Houdini

Check out Yuki Ito's profile for more.

Take a look at these beautiful waters simulated by Yuki Ito in Houdini. Yellow, pink, blue – there is plenty for every artistic taste.

On the artist's X/Twitter page, you can find a variety of experiments with FLIP fluids. In the video below, the whitewater was rendered as a volume, according to the creator, the whole project taking 17 hours to render.

Here is a closer, in-engine look:

If you want to see more amazing work with Houdini from Ito, check out their X/Twitter

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30 hand sculpted cuts and scars all contained within one Multi-Alpha brush.

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