What are the possibilities with Unreal Engine 5's Geometry Scripts? A Reddit user Pixel-ate_Bytes leveraged them to create a meditative gameplay loop for a blacksmithing simulator game, which would be perfect for VR.
While the developer is excelling at realism, unfortunately, they haven't shared specific details about the script. However, they have confirmed plans to develop a full game, possibly featuring elements like selling your swords, upgrading your workshop, and exploring various blacksmithing traditions and techniques, such as crafting Damascus steel.
Geometry Scripting in Unreal Engine 5 is a powerful feature that allows one to create, manipulate, and automate procedural geometry directly within the engine using Python or Blueprints. You can learn more in the official documentation and check out some interesting use cases we've recently featured, like Nikopopol's surreal-looking game level, Toyojiro's rocky environment, or Ghislain Girardot's procedural waterfall generator: