We've seen photogrammetry used to preserve memories in 3D, like Azad Balabanian's mausoleum in Cannes or his old Toyota 4Runner. Now, picture objects you'd genuinely want in your hands to inspect up close.
"I might have found a rather amusing use for Gaussian Splatting. It's stereoscopic, yet unlike before, it manages to preserve things like the composition and the compression effect of a telephoto lens. This is precisely the sort of thing I'd like to pursue in my spatialography activities", commented VoxelKei (machine-translated).
VoxelKei is working on Spatialograph Maker, a tool that lets you import Gaussian Splatting data into Unity. Check out more examples by the developer: