Justin Sink, also known as Dream Mix Games, has shared a step-by-step guide on creating a pixel art shader, great for leveling up your project or learning how to design pixel objects that stay visually accurate during 3D rotation. Don't forget to enable real-time compositing too.
Watch the video below:
We recently featured BUKKBEEK's Pixel Renderer, a free and open-source 3D to pixel art tool built with Godot, which converts 3D models and animations into retro-style pixel art, offering customizable effects and support for frame-by-frame animation export:
Also, check out Easymetric, a plug-in for Aseprite by Oroshibu, currently still in development: