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Level Design Toolkit for UE4

Check out a useful pack for level design in Unreal Engine. 

Check out Level Design Tool for Unreal Engine that will speed up your creation process and save you time on CTRL-clicking on multiple actors when moving or grouping up. The toolkit allows you to "put a box or sphere around a zone and with a click of a button select everything within that zone." You can also hide or unhide meshes, select static meshes or actors by a tag or name, plus use construction blueprints to place meshes along a spline path or attach multiple actors to a dummy actor.

The pack features 13 blueprints, 1 editor utility widget, 1 data table, 1 struct, 2 enum, 26 materials, and 52 material instances, plus a demo level.

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Features:

  • Select static meshes and or actors with 1 click of a button
  • Hide and unhide a lot of static meshes and or actors in your scene
  • Search by using a tag or by simply entering the name of the static mesh and or actor in the name section
  • Blueprint interaction system (button, bridge, door, elevator, POI, and teleporters)
  • Spline-based mesh placer
  • Straight-line mesh placer
  • Line of sight tool (useful for shooter games)
  • More

You can learn more and get the toolkit here

This project includes assets, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

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