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Leveraging Unreal Engine's ML Deformer To Create Realistic Clothing

Purple Puppet, a creative services studio focused on character solutions, has showcased a demo featuring realistic real-time wrinkle deformation on clothing made with Unreal Engine's ML.

Purple Puppet, a creative services studio focused on character solutions, such as advanced character rigging and animation tools, has shared the latest demo developed, showcasing how Unreal Engine's Machine Learning Deformer was employed to create an amazing realistic real-time wrinkle deformation on clothing, specifically pants.

According to the developers, their pipeline is efficient and gameplay-ready, "dramatically enhancing visual fidelity at a low-performance cost". The ML Deformer scene isn't big right now, and this technique can't be applied to similar pants, as currently, every new item would need to be trained.

In the past, Purple Puppet already worked on Unreal Engine-based clothing projects, diving deep into custom denim costumes and realistic denim materials. These costumes were developed to match the MetaHuman body and feature an advanced unique denim material for Unreal Engine.

For example, one of the most important properties of denim is the weft and warp. In this material, the developers recreated this property and made the dye a customizable element, allowing the creation of a variety of realistic denim looks. Another important element of denim is the wash, and using generated maps unique to the garment piece you can set the amount and intensity of wash.

If you're interested in learning more about Purple Puppet's Unreal Denim Costume project, you can check it out here. The studio offers a wide array of services, including character art, and animation, tools development, and more.

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