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Insights on Game Localization From Ark One Studios

19 June 2023 - Ark One Studios General Manager Cristian Modesto has told us about the studio's working organization, explained how they hire new members, and discussed the challenges of the video game localization industry. 

#Interviews#Game Development#Localization#Music

From Samurai To Super Mario: Japanese Gamers Research

25 April 2023 - As a global leader in the gaming industry, Japan has been instrumental in the development of popular gaming franchises, such as Super Mario, Pokemon, and Final Fantasy, among many others. This research will provide valuable insights for game developers, marketers, and industry stakeholders looking to enter the Japanese gaming market.

#Gamedev#Research#Video Games#Game Development#IndieDev#Mobile Games#Localization#Business#Research

DEVGAME: How to Check 2000 Lines in 7 Languages and Keep Your Sanity

21 January 2022 - Localizer at DEVGAME Maria Chikirova has told us how they localize games into more than 17 languages, talked about common blunders the localizers make, and discussed the start-up requirements for aspiring translators.

#Feature#Mobile Games#Localization

Localizing Bethesda Games for German Audience

25 August 2021 - The Synthesis Germany team has told us about translating Bethesda's games, discussed the production process, and talked about challenges they face while localizing games for the German audience.

#Interviews#Video Games#Game Development#Localization

Localizing Shadow Fight 3 into 10 Different Languages

11 August 2021 - Lead Project Managers at Inlingo Natalia Potekhina and Julia Maydanyuk talked about localizing Shadow Fight 3 for various audiences, explained how they edited the game after it was translated, and discussed the necessity of localization.

#Interviews#Localization
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Making a Better Localization with LAMS

14 July 2021 - Check out this 2017 GDC talk by Nadège Josa on steps for creating a great game localization.

#News#Localization

The Delicate Process of Localizing Disco Elysium

24 June 2021 - The Head of Translation Services at Testronic Manuel Verdinelli told us about the intricacies of localizing one of the most text-heavy video games of all time – Disco Elysium, talked about the challenges during the production, and gave a piece of advice for aspiring translators.

#Interviews#Video Games#Game Design#Game Interface#Localization

The Intricacies of Localizing Cuphead for Italian Audience

01 June 2021 - A Game Translator Alain Dellepiane talked about localizing Cuphead from English to Italian and shared a neat trick the team used to create a sense of nostalgia without offending the audience.

#Interviews#Video Games#Localization

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